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Hi moomoopop. Changes to game systems like you describe would need to be done through the AGIS system which can be edited when you have purchased...
It's the same package whether you buy it from here, Steam or our website. You cannot run the game without a server running to connect to, you can...
Hi VitorMS. The default combat system is target based, but we are experimenting with non-target requirements using "soft-targeting" similar to...
It looks like you've already got an answer on our forum, but yeah we have a combat system with spells, effects and skills. It's a moderate skill...
No we don't have support for that feature yet. And sorry apparently the Unity rules forbid me from speaking about any sales or specials (had to...
Hi again. Can you elaborate on "spawn area"? And yes mecanim is supported.
Hi tequyla. We don't do anything in Atavism to manage terrain, that is a Unity issue that is unrelated to our software. In terms of server side...
Yup that's exactly what I need - thanks.
I've been using UMA 1 for my project for quite some time now but want to make the jump to UMA 2. I'm having trouble working out how I can pass all...
We've just announced the updated roadmap for our next release and a rough layout of major features for the following release: Release 2.6 Dates:...
I wouldn't recommend using Atavism for a large amount of single player instances, the server isn't designed for that type of game. Given what...
Hi IndieRaziel. A lot to reply to there, but I'll cover the important one for your situation. Atavism only works as an MMO, not a single player...
I'm pleased to announce that Atavism 2.5 has been released. It is available right now on the Neojac Store and will be available from the Unity...
Hi pheek. Yes a top down 2d rpg would be possible. You will need to set up the camera/input management (although we do provide a...
Hey radar089. I'm Andrew, the lead programmer on this project. My opinion of course will be slightly biased, but I try to be as straight as I...
There is a lot of misinformation and rumours being spread around about what we are and aren't doing. I will clarify below... 1) We are still...
Hi pixelquaternion. The server side is mostly in java and supports the use of python for scripting as well. The client side is all Unity, so...
Hey ChiaPet. The server is not yet 100% authoritative, but it is not a major issue for the code to be added in. The reason behind it not being...
Hi Devision4. Running it on linux is pretty much the same. You just type all the command in the command window for linux the same as I wrote out...
Hi 3D Omelette Studio. So you were running the demo with no changes the first time? As cookimage mentioned, make sure the scenes are added to the...