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Why is Multi-threaded Rendering turned off? We've had similar cases on our products when we've had that turned off.
It would be awesome to see some kind of crash-rate graph per released application version. Also a percentage of how many users experiences a...
This is exactly the same link @dilmer already provided and only tells us how to add a sticker pack manually. This thread is about adding it via...
Is there any more info on this? I'm looking for an automated way to inject a sticker pack in our Unity-Iphone project.
We are also having some users with this type of crash, happened along with the 1.19 IAP update. Will the next release be a bugfix release and will...
Able to reproduce using the following configuration: Unity 2017.4.1f1 IAP 1.19 Samsung Galaxy S6 Android 7.0 Language 'English' with region...
Hi there, I'm experiencing a crash when trying to check if a subscription on Android is active. UnityIAP : 1.19 Unity: 2017.4.1f2 I'm using the...
Hi there, The release notes of 2018.1 states the following: Services: Updated IAP (com.unity.purchasing) to v2.0.1 Does this mean this package...
We are using Unity IAP which requires Unity Analytics to be enabled. Is there a way to delay the sending of certain core events? That way we don't...
Still happening in Unity 2017.4.1
Is there a way to temporary turn off the Analytics at start & Enable it after some certain event? I'm aware of the Analytics.enabled value however...
Can you post your Gradle build file?
This is very crucial information for auto-renewing subscriptions in the UnityIAP library. Thanks for explaining this, are there any more things we...
Any update on this?
Thanks for the quick update! Very good news to hear, is there an ETA scheduled for this release?
I just checked this with a test account on my Android app, however the receipt is still showing up after a restart while the subscription has...
That wouldn't solve the issue where @anuragclancy was talking about. By checking the autoRenewing value you are just checking if the subscription...
Thanks! Is it supported by version 5.6.x or do I need to upgrade to the newer 2017.x ?
Hi there, I was just wondering if Xcode 9 is supported now.