A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Make sure you set RenderTexture.active to null and the warning will disappear
Here's a full log of the last crash.
There's a similar thread https://forum.unity.com/threads/assembly-reload-freezing-problem.757214/
I recently upgraded my project from 2019.4 to 2020.3 which I thought moving to another stable version, but to my knowledge it caused problems...
You can use Windows RegEdit to modify the EditorPrefs values; Haven't tried it but it works most of the time for me to check for current values...
that's what I am exactly doing! Baking textures and saving them using a RenderTexture buffer along with Graphics.Blit to a Texture2D
So basically I've been working on a HDRP project and I had to convert the code to Shader Graph but instead of using nodes I put the code inside a...