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Great idea! I had something like that in place, I just didn't put two and two together. The system works great now, thank you!
It helps a ton! The idea for the list and what it contains is a great idea, that I’m going to be sure to utilize. I really appreciate this!
Hello! I am currently creating a game that has two different scenes, that overlap with one another quite a bit. For instance, you go into the...
Yep, I noticed that a little while ago and fixed it- That didn't solve the issue, but I ended up figuring it out! Turns out I was making stuff way...
I would think so as well, but the rest of the script runs fine.
Hello! So I have run into an issue where I need one of my scripts to check if the other is active, so it knows that if it isn't active, the player...
Hello! I am trying to create an enemy that can only swing every five or so seconds, so the player has a moment to attack. I thought that if every...
Thank you! That worked very well. My only issue is that the character collider causes the enemy to float upwards a few inches while it walks...
Hello! So I have a level in my game where an enemy is trying to chase after the player. I know this question has been asked a hundred times, but I...
Awesome! Thank you so much, it’s working just fine. I appreciate your help so much!
No problem hah. And no, I definitely don’t- but I was struggling earlier to figure out how to store and then call it. It seemed like no matter...
Sorry it took me so long to get back to you! I was having a little trouble putting that into my script, but I think I did it- I'm not sure though,...
Thank you for the reply! That's three times you've helped me out, I appreciate it every time :D But I was wondering, which Quaternion constructor...
Hello! So I've had a problem with my script. I am making a scene where the player enters a room, and there is an NPC enemy in front of them. The...
Hello! So I am trying to make my player's FPS camera face a certain target after entering the room, and become locked in place while an NPC says...
I ended up disabling the FPS script, and it worked perfectly! Thanks so much !
That worked perfectly! Now I just need to get the camera to look at the enemy once the dialogue ends :p
I feel like you're right in with me over complicating it, hah. And just to clarify, you mean setting the rigidbody to false right? Also, with the...
Hello! So, I have a problem that has been driving me crazy. I am trying to create a simple scene where the player enters a dungeon, and is frozen...
Oh! Thanks so much, that went right over my head. I had no idea it was referencing to them being null or not. Thanks again for all your help!