A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
i'm currently doing it manually by getting the values from the nodes. But what we all need is the same visual representation as xNodes because i'm...
I have used this plugin for a part of my game logic and it helped big time! thanks :) I have a question, Is it possible to draw the nodes in the...
but the problem here is i'm still using Time.timeScale in WaitForSeconds and if i advance time manually it doesn't affect the Coroutine :) I think...
thanks! i'm already using a solution similar to this one, but the problem is: when i use the WaitForSeconds method in Coroutines, and when i...
Is there a way to sync tenkoku's time and time scale with unity's? for example when i change time from the Tenkoku Module, the time automatically...
This IS AWESOME! it has fixed my issue :) i also added the profile and checked "Keep Loaded Shaders Alive" Thank you for sharing this! and thank...
my 2 first scenes are just a Multiplayer connection scene and a lobby scene, they don't contain anything related to cts in anyway so i'm not...
thank you for the help i checked and it is loaded, still the crash happens when material.setFloat() is called :/
I made more troubleshooting and the cause of the problem is these two lines in the CTSWeatherConroller.cs script:...
I am dealing with a crash in the built game. In the editor, everything runs smoothly: cts, weather manager and tenkoku function as expected. But...
hi guys i have CTS 1.1.0 and i'm using unity 2017.1.1f1. i'm also using gaia and tenkoku. at first, cts works perfectly, but now when i try to...
Can someone tell us how to disable "UseMouse" option? I can't find it anywhere