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The same problem. 2022.2.14. clearDepthStencil is on
The same problem
You are right, thanks! The problem was I set the height of the parent panel. Once I changed it to "auto" the panel started stretching
Hello, I'd like to know how is it possible to make VisualElement to expand to the size of its content, or shrink back if the content is smaller?...
Hello I dig into URP shaders taking data from them and I have found one strange feature about normal and tangent vectors on vertexes. The shader...
Thank you!
Hello! Is it possible to somehow alter material parameters for the part of the meshes drawn by Graphics.DrawMeshInstanced(mesh, 0, material,...
And what about colors? How to make several lines to be the same color? [ATTACH]
Thanks, now it works.
Unfortunately, I can't make this work :( [ATTACH] What I did wrong?
ok, I see. Is there a way to force several lines to be in the same font without putting the font tag at the beginning of each one?
Hi! I want to report a bug (i guess) so here is the font usage example from the documentation [ATTACH] and this is how it really looks in unity...
Thanks a LOT!!! I even have reinstalled windows because of this bug and I had this bug again. And after I unplugged the gamepads everything worked.
Yes. Looks like the problem is solved. Thanks!
It's me again :oops: Looks like the line depth parameter doesn't work near the endings of the lines [IMG] [IMG] the text is
The problem is solved. Thanks.
I have sent the email to the support email. Thanks!
[IMG] As you can see there is no difference in spaces between lines in TextMeshPro and UnityText, no matter if "y" letters present in the line or...
Yes, sorry, the version of TEXDraw was the latest, but the Unity version wasn't. Now I have updated it and the broken lines are gone. However,...
I guess I have found a similar bug so the text is [IMG] Also, I am not sure whether it is a bug or not, but how to prevent the text from such...