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If you change the language, the new project name will be localized. However, paths containing non-ASCII characters will cause errors in the il2cpp...
@Iron-Warrior To specify the runtime, set the json path of the runtime in either the registry or an environment variable before initializing...
I often make mobile apps, so I switch platforms after creating a new project. However, it is troublesome to switch all the time, so I want to...
https://issuetracker.unity3d.com/issues/nullreferenceexception-gets-thrown-in-the-console-when-the-label-text-value-contains-cjk-characters-and-tex...
Maybe you can detect it this way as well. var lowerName = UnityEngine.XR.OpenXR.OpenXRRuntime.name.ToLower(CultureInfo.InvariantCulture); if...
You can distinguish between Oculus and SteamVR by detecting each configuration file. I made a small library for that....
I want to use google material design icon font easily. [IMG]
The following Unicode character sequence labels are displayed differently for each package combination. <ui:UXML...
It has been fixed in the issue....
@timewizardgames I've created a small library that allows you to switch between OpenXR runtimes just like an editor. You can prioritize that...
I solved it by re-adding UI Builder. see also https://forum.unity.com/threads/whe...t-throws-compile-errors.1051553/#post-6827570...
I solved it by re-adding UI Builder. see also...
Can this be used? https://forum.unity.com/threads/radio-buttons-controls.769406/
Maybe you need to install UIToolkit before UIBuilder. If you install them in the reverse order, you will get the above error.
Thanks! I re-added the ui builder and it solved the problem with resizing the preview window.
After upgrading to UIToolkit 1.0.0-preview.14, I get an error when resizing the preview window in UIBuilder. Unity2020.2.3f1 UIToolkit...
Thank you. The compilation error disappeared after reimporting the UIToolkit. But when I reopen the project, I get the error again.
+1
If you're using the Unity Editor, can you switch Project Settings > XR Plug-in Management > OpenXR > OpenXR Runtime to Oculus to track it? If it...
The UnityCsReference repository was last committed on June 3, 2020. Is it no longer maintained?...