A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Awesome! I was looking on the Provider implementation guide...
I'm working on WebXR package, lots of data(poses, matrices...) is being copy from JS to Unity. I guess using NativeArray and informing the...
Unity and the render pipeline might use it.
I guess the issue is "RenderTexture.Create failed: width & height must be larger than 0" Run your game with Spector JS to debug the draw calls....
WebGL has only 1 display target, the HTML canvas element. Try to switch the target display to Display 1 and then build. And report bug. If Unity...
Sounds like a specific issue of the browser on your device. What browser and version are you using, on what OS and version? I heared about issues...
Awesome!
From the docs: https://docs.unity3d.com/Manual/SL-ShaderPrograms.html I see some DX10+ syntax in your shader code, and WebGL is based on OpenGL...
Interesting. in that case, instead of using a new GO.position, you can use Transform.TransformPoint...
You can check with tools like Spector JS to see if it actually rendered https://gist.github.com/De-Panther/19a036d1b6f8aefb79d8049e24fc1516 It...
Are you sure that you actually render something to the render texture?
Maybe something in the resources folder reference those textures? Any external plugin?
Released version 0.20.0 of WebXR Export with XR SDK support. Couldn't fully integrate the display texture. Had to use some hacks. The XR SDK...
Is there something in a Resources folder?
Try to use AssetDatabase.GetDependencies on the scene asset, to get its dependencies....
You are trying to connect unrelated projects, libraries and components together while they all weren't built to work together. Unity's AR...
I don't know which setting affects this, but if I'm using the "Render Pipeline Converter" to convert BIRP Quality Settings to URP, and use the...
Are you running it in an iframe? https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Permissions-Policy/fullscreen
Done some tests with URP. There are no issues of display not refreshing/update. Frame rate is ok. But there are some artifacts in some cases. On...
Opened a PR https://github.com/De-Panther/unity-webxr-export/pull/331 And here are the methods that calls `bufferSubData` and take lots of time in...