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Actually I use those settings[ATTACH] As far as I understood that change the bundle built path only. And bundles do appear on that path. I need to...
I have found that the the slowest operation in this whole process is SetDirty inside of CreateOrMoveEntry and SetAddress
I measured the execution time of the used method and found two slow ones settings.CreateOrMoveEntry:3.1sec newEntry.SetAddress:2.9sec
I work on a MMORPG project so we have a huge amount of assets stored in assets bundles. Now I try to migrate our project to addressables. Our...
It works, thanks!
Hello! I faced the bug with the building addressables to bundles. It stops the building process so I can't build the bundles....
Thanks, I have managed to do what I needed. So I put here some details. First of all, I set the catalog build destination here [ATTACH] Then I...
Hi! I need some help with understanding how to do stuff in the addressables. I have two projects, the first with the sources of asset bundles and...
Done. thanks.
The problem presents in absolutely every text field (console, game object name, etc.) "Кириллический текст" Just try to copy this text into any...
Hello. Currently we're using Command Buffers to manually draw our custom data into the render textures at some certain points in pipeline. We also...
Hello! We have many different characters with different skeletons and animations in our game. We use the generic rig for the characters. There is...