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Ok thanks a lot !
It works fine ! But for next updates will i have to check the same folder ? Or will i have to download the whole project again ?
It's always causes me the same error..("The type or namespace SelectionData could not be found")
I right clicked on "trunk", i clicked SVN Checkout.., headed to revision 103, and ok , i wait now and i will se if the project updates..
I have updated via svn and i have an error.. ("The type or namespace SelectionData could not be found")..
Oh yes i received it thanks :)
Hi , i just bought the RPGKIT via PayPal and i want to know how much time we have to wait before getting this kit , will it be downloadable via...
Ok i will create an account on your site , thanks for quick answer and keep up the good work :)
And all updates are free ?
Hi Zerano, first , great job , i tried the demo and you made a good work , i want to buy this kit , the full version is 200 USD right ? But for...
Not for the moment , there is no more Update since i don't have recovered my computer, when this will be done i will put an online webplayer :)
Hello , i have tried to do my best to recover all the work and remade almost all the core features, i post a webplayer as you can see how the...
I have taken back the work and in 2 hours, recovered almost all my work , all features are almost implemented .
My HDD has died today and i didn't backup on a USB Key so , i will have to begin again , i will try my best to achieve the work the sooner possible ..
Spent the morning to code and all things concerning the Sims are almost done ! I created an editor to test it out and it works ! The editor...
Yes status are finished for now. Every motives are customizeable (min value/max value) and the speed wich they decay .. For the animated model i...
Little Update : _Call and make friends by phone _Neighborhood view and custom lot inspector : [attach] _LoadingScreen _Animated model _Basic...
I just discovered NGUI so i have to adapt all my code with, the kit won't use default unity GUI and will be compatible with NGUI Free
This may interest someone if you are still using ORK 1 : http://faq.rpg-kit.com/questions/50f4420b9070e/making-a-character-learn-a-skill-in-battle
Anyone know how to make a miss animation when the enemy doesn't touch us (Active Time Battle) ? I saw that we could do much more than i thought...