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Like Rushot said it's a GUI error. I haven't encountered it before. Try refreshing the Unity project. Otherwise, you can try opening the...
There is virtually no documentation for any of it, I'm afraid.
It was raining non-stop during my holiday last week so I sat down and manually converted all the MR files for Unity 2021 and newer. Only to...
I've just tested 2022 LTS as well as 2023 Beta and they seem to maintain the 2021 vertex mapping. When I have time I will create and upload MR...
Note Morph3D and MCS characters do not have the same textures or UVs. I don't think the M3D ones came with darker skin. With MCS the Darius and...
Hey Gojira, Yes sometimes Unity needs to be restarted before it works, glad you figured it out on your own already. The quote from my...
I have made some basic URP compatible shaders for MCS here: https://github.com/erikvdb/mcs-toolkit/releases/tag/1.0 Install the "mcs-shaders-URP"...
Sorry was away for a bit. @btckey have you managed to resolve the issue yet? I've actually developed all my stuff on Windows 7 so that shouldn't...
Try removing the LOD Group component, it doesn't really work with MCS. Also make sure you've fixed all the other issues for MCS in Unity 2019:...
So I got one of the Tafi base models and it's not at all what I expected :confused:. In no way is this a successor to MCS. Unless I'm missing...
@MoreGalaxies Thanks for sharing, I'll buy a base model and see what's what. Hopefully towards the summer I'll have more time to dive back into...
Make sure you have the core MCS components imported (MCS-1_7-CodeAndShaders unitypackage) and try rebooting Unity. Like EDarkness said 2018.4 is...
Frankly I wish they would just make an exporter for Daz Studio instead of reselling a small hodgepodge of individual items. The main benefits of...
Soz for late reply, my email notifications for this thread are ending up in my spam folder again <_<. The standard and Volund shaders don't work...
What clothes are you using? Does it happen with all clothing or only this set? The base character seems unaffected (just invisible due to the...
Yes, that would be the standard way of doing things, but because with the MCS characters the material is shared by both the eyelashes AND the top...
For URP I made the shaders in Shader Graph, actually, so you can just open the URP shaders I made in there. You can download them here:...
Unfortunately no. Clothing can only have the same blendshapes as the character. The coat with the side hanging behind the gun belt would need to...
@sabers36 Thanks so much for summarizing, the process always seemed such a hassle to me but listed step by step it sounds pretty doable (still a...
Nice to see custom clothing works! I've never really played around with the artist toolkit so I didn't have anything to test with the conversion...