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That was indeed the problem! I deactivated all of Enviro's different fog options and it seems to work "again". Thanks!
Seems like it's somehow connected to Enviro as well.. When I deactivate Enviro and simply increase the volumetric density/fog via the aura light...
Not yet, will do that next I guess, thanks!
Hey there. I just updated to Unity 2020 from Unity 2019 LTS and also updated the packages used in my game. I updated Enviro, Aura2 as well as Lux...
Added it as well, thanks again! I'm guessing you're going to implement the Aura2 support in the next version anyway?
Thank you SO much @PieterAlbers !! It works like a charm! I just tried your "shorter version" and it works just perfectly. Thank you too!...
Hey there, the water is absolutely stunning! It looks just great! What I'd really like though would be support for the (e. g. in my case Aura2)...
Actually that helped, thank you! Now I tried the buoyancy feature in combination with that, but with around 170 triangles on that boat there's no...
Hey guys, I've got a weird issue concering the depth-mask/volume-mask. I put it on a boat mesh and it's working as it should, up to the point...