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The same issue happens if you upgrade from 2018.4LTS to 2019+
Here I managed to recreate the issue: Open the scene in SuperTiled2Unity->Examples->Overhead in 2018.3.12.f1 Confirm TestOverhead is seen and...
This is exactly what I did, but I still end up with these broken prefabs What I did was created a copy of the project in 2018.3 upgraded it to...
For some reason when upgrading from 2018.3 to 2019.4 I get tons of prefabs missing like described here Bug - REGRESSION: assets that failed to...
This is happening to me from 2018.3 to 2019.4 my whole map is gone, not only loses the original name but also position
I wouldn't say I was able to "fix it" but I was getting ready to split who could use http and https by android version, got my Nginx proxy manager...
Where you able to fix this?
I am getting this error "unable to complete ssl connection" for the first time on 3years. 100% on Android A simple...
I had this issue, your version code will have to be higher than your highest version ever, here is an example of what I had before: ARMv6 -...
Alright im back with more Is there a way to make corridors wider? am I doing something wrong here? Is there a way to make corners rotate...
That's great, buying it now. Thanks
Hi, Im super interested on this asset but I only care about he top-down 2d part of it. I hope you dont mind me asking some questions before...
Hi, which video can give me an idea of how to use this for a top-down 2d game? My plan is to generate the dungeon and to use it on the server and...
Deadline is almost here and we still don't have AAB for Unity Cloud Build - this is serious guys.
Project is above 5.2gb - is it still ok to try to upload it? It also requires username/password to login and play a bit before the bug happens.....
Hi, as you can see in the video below, for some reason canvas is not rendering when the child object is enabled, unless the canvas is...
Im on the same bus here. Any official Unity + Gradle tutorials till the final .apk?
Great hack but we still need to push for full support
Bump
Changing the editor from VS to extension and then back to VS solved the problem