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Hi, I've created a simple rig which contains one animation. The animation looks fine in blender however when imported into unity the animation has...
Thanks
Thanks, this was really useful. It helped me solve the issue.
Edit > Project Settings > Quality > [Select the level of quality, lower quality means that the editor will run smoother]
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Break : MonoBehaviour { public int Water = 100;...