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I am really looking forward to this release Lexie. All the demos have performed very well, and look amazing. This effect can add so much to the...
There is a bounding box on the reflection probes, you could scale that to only encompass one room each.
Thank you Marco Sperling, that will be the problem. Downloading a new Unity build now.
Hey everyone, just wondering if anyone else is having issues getting past version 1.18? In a browser the asset store shows 1.2, but once it opens...
Does ShaderForge in the RoughMetal workflow use an inverted roughness map when compared to the standard RoughMetal shader? It seems the only way...
As far as I know, SSAO is basically rendering the screen off, running some checks on it finding edges and putting the results back up on screen...
Reflection probes generate cubemaps, 6 images, up and down each axis. These images are taken from the probes position which is why the reflection...
Try reflection probes chap. By default everything is lit by and reflects the skybox.
I am really struggling with PBR. If anyone could offer insight or critique my textures/values/uses etc I would be very appreciative. I am using a...
Well I was no help then, was I. Are the meshes default cubes or did you model them and import them? Maybe there is something wrong with your models.
Check the normal map is set as a normal map in the import settings for the floor material.
@Labyrith Studios No luck there either. (EDIT) Ok, been playing around. It is something to do with those checkboxes. Unity 5.0.1f1 is now...
[IMG] Hey Ace, my last post mentioned this, but you might have missed. I have updated to 1.13 and the event persists. The camera is set to...
Hey Oglepole. The leaf texture alpha mask looks fine. The bark however should be solid white, but that isn't where you are having the trouble is...
Might still be a texture thing. What is the background colour of your billboard images? Is it still white? If the alpha mask is slightly wrong it...
I really appreciate the reply Owers. Wasn't looking to wrangle spec maps into anything, but was really keen on a workflow laid out in an...
https://www.outube.com/watch?v=OeEYEUCa4tI&list=WL&t=1063 This little video that Unity put out last year is really the only information I can...
With a heavier focus on PBR in Unity5, will the main node inputs change, or their names be modified to better reflect their function? Just in...
SebastianPatric, I had another feature idea the other day. The 'restrict to selection' option could parent to selected also, or parent an...
Excellent news, I appreciate you taking a second look at the layout. I wasn't trying to push that layout as a final option, just to highlight...