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Since these materials are part of the package none of them are editable in the editor (Unity 2019.3.13). Any suggestions are how to change them so...
The bug is in GeoLocationShortcutButtons.cs shortcutAction(shortcutButton.Location.latitude, shortcutButton.Location.latitude); The second...
The Geolocation Shortcuts in the Geofence Condition assign the location's latitude to the condition's latitude and longitude though the lat/long...
@Lanre does Natcorder work with URP?
I'm assuming you are getting this because your Pixel 1 is running Android Q/10. To keep it short, try updating your project to at least Unity...
I was using GetThumbnail() as well, but had to update NatShare to the Payload branch to work with iOS 13. Is there any news about this function...
I realize this is old and may have been solved by now, but for anyone else who may run into this issue, this is how I'm solving it....
The update seems to have fixed the issue I was experiencing. In my case, the issue was how the Unity VideoPlayer was internally handling file...
Awesome! Thank you for the update! When can we get a download for Unity 2019.2.11f1? The latest I'm seeing in the Hub and download archive is...
After digging into the issue more and reading some Android logcats, I'm guessing the issue won't be resolved by setting a certain permission (I've...
I'm experiencing the same issue. Also trying to pass a cached video url to the VideoPlay on a device running Android 10. I know Unity has said...
Hi Lanre, I have been working on updating my app to Android 10 and noticed video recording was throwing a bunch of errors, so I updated from...
Does AR Foundation 3 support face tracking for iOS and Android?
Hi, I'm looking at purchasing your Google Cloud Machine Learning Kit and am wondering if it would work with Google's Cloud AutoML? If it does not,...
Replying to my previous comment....I was able to fix my problem by removing all references to the main camera GameObject, which I has previously...
I've got the same problem. Everything was working before I updated my project to Unity 5.6 and now I'm spammed with that error. It seems there...