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So I was recently testing out the new input system for a game jame using 2019.4.11f1 and Input System 1.0.0 (2019.4 verified) I am making a local...
I should also note in the case of "BrokenSerialization" the problem is only seen after you have run the Test function - shutdown unity and then...
There appears to be an issue with serialization of custom KeyedCollection as compared to when serialized by JsonUtility vs native unity. Here is...
Hello, Long time lurker first time poster. I really love the direction Unity is going with the package manager but with the advent of some of...
@tabulatouch https://github.com/red-owl-games/UIEX/blob/master/RedOwl/UIEX/Elements/FontAwesome.cs Not sure if this still holds up in the latest...
@Dennin-Dalke I did this because UIElements will be Runtime Supported in 2020 and as far as i'm aware AssetDatabase is not available in the...
Hello. I've been using UIElements pretty extensively in 2018.3.x but after upgrading to 2019.1 and following the migration guide i'm still seeing...
I've added 2 new base elements to the library - https://github.com/rocktavious/UIEX#custom-elements - FontAwesome - which helps you use...
Thanks @vertxxyz - that got me going and so i've added a FontAwesome element to my library to make this easier down the road....
@uDamian Does UIElements support loading font files? Specifically it would be really awesome if we could use the same webdesign techniques for...
@Cong37921 I've had problems like that - i found myself using 2 different kinds of methods for "fill" - you can see them here...
@aybe - So this is almost exactly how i started - your extension method is basically what RedOwlUtils.Setup does it just doesn't optionally look...
@aybe - so Attributes by nature are opt-in - which means for the opt-out you just don't add them - for example you could end up building your...
@rawna - ya which is why i said "kinda like" - i think what i'd need to do is add an attribute or extension method `InlineUSS` that takes a USS...
@rawna - I've actually built a UIElements library framework that has a feature kinda like this - https://github.com/rocktavious/UIEX#uss - is the...
@aybe Ya - if you use my framework you don't end up with huge functions like that so when you get to writing multiple editors over and over you...
Hey @aybe - Thanks for taking a look (don't worry feedback is always welcome - thats how you make things better!) I totally get not liking the...
@Stardog I had alot of these same problems to when i started learning UIElements - so what i ended up doing was writing all this boiler plate into...
Hey all - so i've found 2 good methods for fill like this (that have not been mentioned) .fill { position: absolute; top: 0px;...
Hey @fxlange I too found this troublesome - so I started writing a library to help me out while writing UIElement code. You might be interested...