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Ahh thanks a lot!
@Vuforia-Strasza How do I use TextRecognition with this? It just says I have to download the Core Samples?
I really need this feature for my app, but I saw that it's deprecated and is removed in the next version. Why? I can't use an older version of...
No the default one works a lot worse, so I downloaded HLAPI Pro hoping I could get smooth movement on my player.
Yes it also happen with a non-rigidbody sync too. The server is not slow, I've checked. I really gotta get this working soon :/ Do you have a...
I have the interpolation issues if I upload the build to my server too.
@vis2k How to reproduce: 1. Create a new project. 2. Create a new sprite, add some sprite to it and set the X and Y scale to 5. (This will be the...
I've also been having a bit of problem with the network transform. There does seem to be some interpolation, but it doesn't seem much better than...
It works for me now, although that's for the StopClient() method.
I was looking through the source code trying to locate the problem why I get a null reference when (after) I disconnect the client. I found that...
I don't understand what you mean. I have an if(isClient) before trying to disconnect.
I used that exactly, very confused why it's not working.
1. Create two scenes. 2. In one of the scenes, create a network manager and a network manager HUD. 3. Attach the scene with the network manager to...
When I try using NetworkManager.singleton.StopClient(): NullReferenceException: Object reference not set to an instance of an object...