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Or a way for a cartel of game companies to take out the small independent competition by sending one of their own to infiltrate a popular game...
Of course he did, he's the dead-eyed psychopath that ran EA when it was voted the most hated company in America, two years running. And to...
"We leverage our own proprietary data model. We believe it gives an accurate determination of the number of times the runtime is distributed for a...
You need to add unity input system references to the ootii asmdef files, more info here: https://ootii.com/knowledge-base/unity-input-system/
@McSwan I just tried a fresh install with an empty 2022.2.0.b10 project. There was a problem with Ariel.ttf needing to be changed to...
If using MountPoints with the BasicInventory the CreateAndMountItem function fails to assign the owner gameobject to IItemCore.Owner. From line...
It looks like the OnSettingsGUI method is left over from the old version of the Motion Controller Generate Scripts button, or was custom written...
The Generate Motion Script button is for when you have created a custom motion. It reads the Animator component for the Animator Substate referred...
[MEDIA] Unity 2020.3.41f1. NavMeshAgent navigation is getting stuck based on what is selected in the Scene Hierarchy and if the Inspector or...
I spent a couple of hours trying to work out why the Use Transform movement wasn't working. This failed because it was working correctly, it was...
I've noticed that when using Motion Controller and Behavior Designer with the demo_Live scene, using input movement rather than transform movement...
I've sent you a message with the Node Canvas integrations link
Cheers FB, that does seem to be a problem that occurs occasionally when I run the demo_Live scene for a while and it doesn't get caught on other...
Cheers man! Not really aiming at anyone, it's just an annoying coincidence. While I'm here, here's another problem that I'm wondering if anyone...
And here's the new roadblock... Merely disabling the automatic fire of the gun core causes Node Canvas to stall at the NavigateTo node. Switched...
[ATTACH] I'm having a problem in Node Canvas using the SendAttack node from ootii. The first attack plays as it should but after that, the...
This video shows balance-walking on a thin beam, vaulting over an obstacle, and grabbing onto ledges and pulling up. [MEDIA]
I've found them on a backup, do you still need them?
I wasn't able to see if the AI was changing as the player progressed in that example. It seems like there's new enemies that are tougher and have...
What do you want the AI to do?