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I figured for sure this issue was just either me doing something wrong (still might be) or my computer being messed up. So I popped in a spare...
Same here, I haven't been able to figure out a solution (see my other post)
Great addition, but for some reason all of the 180 sbs videos I try tear and jitter pretty badly unless I res them down to really low resolution...
So I have my Vive hooked up to a custom built beast of a PC with a 1080 and all of the trimmings, but I wanted to start learning VR development on...
Hi. I am sure I am missing something very simple, but no matter what I try I can't get the barcode event to fire.... I have tried giant 8.5 x 11...
The app I am writing which uses custom UDP sockets works very well EXCEPT for extreme flakiness when the app is opened and closed and then...
Just updated to 5.40b5. This error is new in an otherwise working project before the update. I have submitted a bug report too...... Not even...
Same here. Scrollview was already slower than expected on 5.1X, on 5.2X I am having all kinds of issues.
I was under deadline, so I found a solution by using TextMeshPro for my large text elements and that fixed the problem for me. It also allowed me...
Are you using IL2CPP or Mono? I noticed when I created my new project in 5.2 it defaulted to using IL2CPP in player settings instead of Mono
Thanks for the reply. What wound up fixing the problem for me seemed to have nothing to do with Unity. I deleted all of my xcode related data...
a) Ignore my previous reply. I found where to disable Metal, but my app still goes to a black screen under IOS 9 but not under 8.4.1 b) I created...
How do I force it use use OpenGLES2 or 3? I'm looking in the Player settings and don't see an option to change that?
Even though I select build and run, I have to switch to the finder and open the xcode project manually. Is there an issue with 5.2 and XCode 7, or...
A follow up to my first reply. There is definitely an issue here. I grabbed another iPad that was running 8.4.1 and ran my app without any issues....
Same here. My build was working fine just over the weekend. Today I updated to the final IOS 9 after the GM Release and now I get a black screen....
I had started working on our app using a non-retina iPad. Everything worked great. We had several large UGUI text components with 230 point text...
So I have a horizontal layout script in a panel with 4 text objects inside of it. If they all have the exact same text, they are the same...
We have an IOS app that we want to make cross platform. The sticking point is our reliance on Apple's UITableView class that allows for easy...
I am answering my own question. The xcode project file I got out of Unity 4.5.4 has the base SDK set to "iphonesimulator (not found)" I set it to...