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Will the compute shaders work? I have got some heavy simulation implemented on the GPU, which works very well on M1 chips.
Hi, I have just come across same issue, Getting and Setting the same pose right after moves the character. In my case is the hip joint which gets...
@NidhiParayil97 https://forum.unity.com/threads/uflex-nvidia-flex-for-unity3d-unified-visual-fx-released.397836/page-5#post-3063004
This is stilll the case for 2.2.0, so annoying...
@hellovivian, I am struggling with the same but for my custom model. Would you be so kind and share your project with facades? Cheers!
Hi, @INedelcu excellent news! Thanks a lot! Looking forward to test it
Hi @SkeVinci , any luck with this. I have got exactly same problem on Ubuntu 22.04. Cheers
Thanks for your answear @INedelcu Actually, I am not interested in graphics rendering but using raytracing for physics simulation (collision...
Hi @auzaiffe any progress on DXR 1.1 and RayQueries from Compute Shaders support in Unity? The 2022.1 is already in late beta. Thanks!
Hi @INedelcu any progress on DXR 1.1 and RayQueries from Compute Shaders support in Unity? The 2022.1 is already in late beta. Thanks!
@MidnightCoffeeInc yes, this is most likely reason. Any idea how to fix this? @rickomax is rather unavailable at the moment.
Hi, have anyone experienced problems with loading models from file on IOS (via native file browser)? When I try to load avatar from file I get...
https://assetstore.unity.com/packages/tools/utilities/uflex-59843
Thanks Przemek, great example! I have been looking something like this for a while now...
Thanks @Aras for quick reply. I moved the whole GPU physics simulation to PreRender callback. Unfortunately, it still does not work as expected:...
Hi @Aras, yes, this was the root transform problem indeed. Thanks! However, I am experiencing yet another problem with NewMeshAPI. When I setup...
Actually, meshVertexBufferStride = 40, the proble was that the vertices in skinnedMeshVertexBuffer are rotated and translated like this: [ATTACH]...
Hi @Aras , I am trying to hookup to a vertex buffer of Skinned Mesh with a ComputeShader to refit a custom BVH tree. In other words, I simply need...
I can confirm this probmlem in 2021.2.1f1. I deleted...
Hi @JeffDUnity3D, we have received a screenshot from app reviewer and seems that he is clearly getting into Sandbox mode with his purchase. I...