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This worked perfectly! Thank you.
One thing I noticed is that for me I only get 4 warnings to fix where you get 5. The first one you have is putting RTP into the scene. Mine does...
Thanks for looking into it but I still have the exact same results as before. Ive done exactly as you've done in your help docs and tutorials. Ive...
Thanks. Added those scripts. Tried again in a new project - still getting nothing. Might try the legacy method because I just cant get this custom...
I was going to post about this exact same issue until I saw your post. Was hoping there would be an answer. Did the tutorial in the help...
5.6.3f1 - seems to be suddenly happening to me right now. Forever stuck on the last few jobs for the baking indirect phase. Truly annoying as I...
Smarter Selection Sets - lets say I want to change the light map resolution across all my background geo - but those meshes are inside a few...
I dont know what to tell you then- you might want to read over how to set SEGI up properly. I can tell you that what I said absolutely works. Ive...
This is looking really fantastic. The attention to detail for reflections is really great to see. This is an intstant buy for me as soon as its...
you can cull the windows from the gi so light passes through still and still keep them visible in the camera. Helpful because you might want more...
And you are totally correct. Looks like someone enabled it by accident because we need just baked lighting. Thanks.
Ive been attempting to wrangle in Enlighten and light a scene Im working on with some people for awhile now. We are using github to share the...
Well. I think this just might be what is plaguing me right now. Im building a large environment right now for a project and it requires a lot of...
Has anyone had any luck doing a picture in picture camera with SEGI? It seems to not like it very much. Would it be possible to have that camera...
It would be cool if Unity picked this up. I wonder if they would? I think Octane renderer is coming in Unity 6 (I have no idea)? But its a...
Right? I'd buy it again just make sure it keeps getting dev time. I know he has some issues to deal with personally (I hope everything is good...
Seems to me that the cascades is a good way to go. Might be worth maintaining both for a short amount of time to see what the community comes up...
Thought I would share a little work in progess capture from a project im working on. Its a real time sound visualization thing, and honestly segi...
Sorry if this has been posted before (its a big thread)- but I was using this tile mapper- and ran into a Unity error where I had to delete my...
sweet! Im stoked!