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I seem to be able to fix it with a null check on the statebuffer on line 1820 if (stateBuffer[i] != null && stateBuffer[i].ownerTimestamp >...
Greetings. I bought Smooth Sync recently and i get an error on the server when a client joins which makes the client disconnect. If the client...
Hi Krull Thank you so much for the reply it helped me figure out what was wrong. Turns out that i have a similar setup to your Ethan example, so...
Hi I am a new user of ECM and pretty happy with it so far. I have a small issue with my character jump that i cannot figure out if it’s an...