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This feature was added in 2022, but events are still in experimental stage. PointerOverLinkTagEvent - does not trigger the event when pointer is...
When rich text support for TextFields is coming? It is mentioned it was planned for 2022, two years later still not implemented.
Any changes were made? I am on 2022.3, Unity UI 1.0.0. I want to stop the propagation so arrows or WASD will not trigger a focus change....
I don`t know if we are experiencing the same problem, but for my case it was reassigning the same array to itemsSource of list view. No rebuild or...
Yes, that is the reason. Or so i have heard. Did not know that electron app can actually run this smooth. Not ideal, but on a pc good enough....
I know that epic games launcher is made in modified version of unreal engine. So i would like to know if unity hub is made in similar manner?
No, i believe it is not a bug. Dropdown.cs has commentary of show() function. /// Show the dropdown. /// /// Plan...
I need to reposition drop-down to fit into the screen. If dropdown field is at the bottom of the screen it is not properly r positioned....
How can i know if dropdown field was shown or hidden to do some additional actions when it happens? Not on value change, but when dropdown menu is...
Yes, i have read it. And yes, your script is throwing errors. Unity version - 2022.3.12f1. Netcode For GameObjects - 1.6.0. 1.6.0 is the latest...
No script is needed. Just declare public NetworkVariable float, double or decimal and select an object that has the script. The editor will not...
I have custom shader for drawing circles around selected units, it is used in Projector. For around 50 units performance drops significantly. From...
Does unity even check what it releases? This issue was known for quite some time, i found thread about it some time ago, and it is still not...
The tools you provided are useful when developing the game. But i was referring to the API methods that would be helpful in achieving what i am...
Yes, i use unity`s own navmesh to navigate the world. From what i have read it is not deterministic meaning the position of the units will vary...
So i have been trying to implement multiplayer into the RTS game of mine. I have found there are several ways of doing so, but i ended up deciding...
Faced this issues in December of 2023, meaning today, documentations still states: Awake is called as the ScriptableObject script starts. This...
Just updated to 2022 LTS and Netcode 1.6, now it is throwing me errors about specified cast is not valid. Apparently it is not fixed. Great job...
2021 LTS does not support newer version of NGO, so the issue still persists on it
One thing to remember, you still need shader graph installed to use the generated shader. Otherwise it creates errors.