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Hi, I'm having the same issue. Have you created a bug report?
Does plugin support changing settings dynamically in runtime? What I would like to do: 1. Change log level depending on Editor/Dev/Release build...
Reproduces on 5.3.4f1 & 5.3.4p6.
Same here. Empty WebGL project will not run with "Data Caching" enabled in Player Settings on Safari MacOS and runs fine without it....
The issue still exists in Chrome in Incognito mode (tested on 5.3.4f1 and 5.3.4p3). When we use LoadFromCacheOrDownload(url) bundle size gets...
Hi, pierrepaul. I did a further investigation in my project. It nicely reproduces with the following steps: 1. Open Animator window. 2. Select...
Same here. I randomly catch "Invalid Layer Index" error when calling UnityEngine.Animator.Play(). I can't remember it to happen in the Editor...
Hello, I've just installed UnityVS and I'm facing the same issue. (Visual Studio 2012 Ultimate, Unity 4.3.3, Unity VS 1.9) Have you solved it...
May I use Unity 4.3 beta for submission to contest? It has some useful changes.
I'm not sure what exactly helped me, but now building to Android works in Unity 4.2. If you previously copied contents of...
Hello, bitter. I've just submitted a bug through Unity Editor (Case 553810).
I have the same issue after upgrading from 4.1.5 to 4.2. Adding slashes to PATH and JAVA_HOME doesn't work. Please help.
@prime21, thanks for the clarification.
@prime31: I read the docs. But this points to nothing about missing photo for player. "Fails to load" sounds like "an error occurred while...
@prime31, Hello, I'm using Game Center plugin to load player photos. Currently (in a sandbox environment) it always returns some photo for player....
@prime31: Is it possible to add a Rematch() ability to Game Center Turn Based Multiplayer plugin?
@prime31: Is it possible to add loadMatchWithId() method to Game Center Turn Based plugin? Sometimes I need to reload some specific match to know...
@prime31: Working deeper with Game Center turn based plugin, I found it really inconvenient for the developer in comparison to original API. The...
@prime31, if player has a slow internet connection it isn't good to download big images and then scale them. Also scaling in runtime isn't a fast...
@prime31: I'm using Game Center plugin to load players' photos. I see that the loaded images are of a large size 512 x 512. Is there a way to get...