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Apparently It was downloading and compiling packages from Unity. What I did was to kill the "forever resolving packages" unity instances via Task...
Thanks for your reply. hope you will find a way to make it work with Unity UI..I will continue with my project using your suggestion which is to...
Instead of rendering the vector mesh in a mesh filter, is there any way to render into a texture2d, sprite or UI image ?
thanks, the problem was solved after I restarted my laptop and unity. I am playing around with your asset with some anime images :D. Keep up the...
Hi, I just bought Avatar Maker Pro and having some fun with some random images from the internet. When I tried to export to FBX I got error the...
The anime mega pack 1 are all female, Any plan for an anime pack for male ?
I am trying to use CacheAssetBundle to download bundles to a custom cache path.Below codes run successfully however when I check the custom path...
hi everyone I am using 2018.3.0f2 too and get the same exceptions - "Exception thrown while invoking [DidReloadScripts] method...
Hi, I am new to SpriteSharp and want to ensure that I am doing correctly. Below were the steps I did 1. Import the package into Unity project 2....
Guess I would try to use DarkRift2 for my game and see how it goes. Thanks jamster, I will upgrade to pro 2 when I am comfortable with DatkRift2...
Hi Jamster, Need some clarification, so as of now to make DarkRift2 to have lobby, room and match making is to write another program that keep...
Hi, When roughly can we see the room and match making in action ? I have bought your previous DarkRift Pro, do you have any upgrade or discount...
@Intentor Thanks for your suggestions, I tried before and got some errors, basically I think (I didn't go in-depth) the errors were the MVVM...
@Intentor It was injected twice due to my codes :). I used another great asset (SimpleBind) for MVVM and it manages the instantiation and data...
@FodderMK Thanks for your suggestion. The Unity3D-Co is a lightweight coroutine wrapper, very nice!. It works great with normal class and I have...
Hi Intentor, First of all thanks for this great asset. I am adopting Adic into my game. I am moving most of my logic to normal classes...
Chad, Thanks for your advise and suggestion. It is always good to learn from expert. Q1: I plagiarize your IClosable idea :p and get rid of the...
Hi Chad, First of all sorry for my english. Q1 - I have a master Contentcontrol with different views (mostly Dialog boxes). Within some of the...
Hi, Sorry for late reply. The game is for Android and iOS. I am thinking you can take your time to fix the glitch, I can use without password...
Hi, You are amazing. Your response is excellent. Thanks