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Hi Prateek, Magic Leap is only supported in a special preview build, which you can download here: https://unity3d.com/partners/magicleap
This is not supported yet, but I have added a ticket for it
The ML technical preview builds don't support development on other platforms, I'm afraid, just Lumin. Lumin support is being integrated into...
Just a guess, but maybe thermal throttling has slowed down the device?
Yes, you'll see the mesh being rendered under Shadows.RenderShadowMap, for example, in addition to RenderForward.RenderLoopJob
The triangle count shows how many (total) were rendered in all passes, including light prepass, shadow cascades, stereo, etc. If you use the...
We don't have an ETA for Vulkan, sorry.
Hi Makoto, Sorry, only OpenGL is supported on device for now.
Under Edit->Preferences->Cache Server, set Cache Server Mode to Disabled. If you have a local cache server running, it will be in a console...
Could you shutdown your cache server and try again? There have been similar issues that were related to the cache.