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I've created a basic boxhouse with a doorway in Google Sketchup and the mesh collider (convex) blocks off the entrance. Is creating several box...
I gave up on XML it was just way more of a hassle than expected. Wanted to learn it but not this time. Parsing the old fashion way now IndexOf...
*test.xml* <?xml version="1.0" encoding="utf-8"?> <1>Test string</1><2>Test string two</2> *ParseXML.js* import UnityEngine; import System;...
Well figured out how to load an external xml file now via iostream, maybe that does nothing towards the xml part of it but oh well... Just need to...
I have a very simple XML file imported as asset looking like this: <1>yada yada</1><2>more yada</2><3> etc.</3> Now by using Random.Range in...
Sollution was int.Parse(info.sender.ToString())
@RPC function DoneTyping(text : String, info : NetworkMessageInfo){ number=parseInt(info.sender); Arr[number]=text; } How do I convert...
Nope not it. However I was struggling with declaring an exposed array that didn't quite want to be initialized at the time. Might have been...
I followed the M2H networking tutorials and built my own scene in the same project disabling everything but my own scene. Everything was going ok...
Only been doing that for x hours :P Edit: Just maaybe this NetworkMessageInfo thingy can help out.... Edit2: Yup finaly it seems ^^
But how?
Thanks it did.
Where exactly are you supposed to type this GUI.enabled = false; line. My GUI elements refuse to go away from it (via a button for example). Need...
That _finaly_ solved my unicode issues as well. Ty. Beats me why it wouldnt be default but I know nothing.
I cant even begin to describe it I've never been struggling so much in my life to navigate a 3D view. Unintuitive, unneedingly complicated etc....