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I'm at my wits end. I have a GameObject with an animator & an animationcontroller that is pooled, & disabled most of the time. But when the...
In my case I didn't have any platform or editor ticked and I still got this error. I solved it by ticking use in editor, then immediatley...
Hi Thomas, I have a similar issue & would like to clamp my matrix indices. Where did you do this? Was it in a shader? If so which shader? I'd...