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@Mantas-Puida Great news! How long does that kind of thing usually take to hit release? Are we looking at hours, days, or weeks? Thanks!
Have any luck finding a solution? I'm running into the same issue on Unity 2017.1.0f1. Works great on iOS, only crashes on Android.
How do these shaders fare when using Unity 5.6's VR support for Cardboard? I would love to buy your asset if most of them work, but I've already...
Edit: I ran the minicam scene on the iPad and it appears to work, so it's almost certainly something on my end. I'll look into it. If you have any...