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LocoTag I was messing around with the Unity location system and wanted to make something useful. Save and tag your location, time, and date in...
Will you be adding impact animations for the player models?
Well the first one is definitely going to take longer because you're a new developer, but 24 hours is nothing new. It's Google Play, your app will...
My experience was a pretty good one. Mine was a small app and it took around 14 hours to approve. This is affected, I'm sure, by the time of day...
Hey guys, it's been a while. But I've got great news: Don't Shoot the Puppy has been released on Google Play! You get can get it for your Android...
Nice touch, good way to nerf energy costs.
@Schneider21 Yeah, it's obvious I was upset while I wrote it and you're also probably correct that it's not going to get me much farther. I'm...
@zombiegorilla Yes, it is. It's also a bigger app + company, so they probably allowed more leeway there which is unfortunate for me.
@Taz-dragon Yep, that's correct.
I feel you're taking this in an unnecessarily broad context. And any "outrage" I may experience is not because I made a game that is outrageous,...
You're absolutely correct and while I don't nessarily agree with the theming relating to the "strength" of the game, I am willing to remove...
As funny as might seem, there is already a clone of the original game on Google Play called Don't Shoot the Puppy: Doggy which got favorable...
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Yeah, it is. Unless I get some kind of publicity which is not going to happen, I see that not a lot of people here have a similar problem.
Because I wanted to see if other, more experienced, developers had suggestions. I wouldn't call it a "rage", I was just annoyed when I wrote it.
Yeah, I had a feeling the size of the game would be a factor, but you probably know better than I do. It was just meant to be a port anyway. Oh...
No, I wasn't joking. I was just looking to see if there was any way to get around this before giving up. It's just annoying to see all the other...
But there are plenty of shooting games on the store, including an existing version of this game. Don't you think I can use that in some way? No I...
Apple has been nothing but trouble from start to finish while Android is so much more user friendly it's mind blowing. This is my first public...
Okay, thanks for the explanation. I'm sure I'll have to tackle the issue of multiplayer physics at some point and I'll look at this game as a...