A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
This is very interesting and I can confirm, that webp files could be imported as long as they are named .png. I would really like to have webp as...
Thank you for your detailed reply! I will check, if there is any specific render feature or quality level, that can be discarded. Reducing...
Hi, When building my URP 14 project, the "Compiling Shader Variants" tasks takes extremely long for two standard shaders. Universal Render...
I'm not a big developer and also probably never going to reach the 200k threshold, but this announcement makes me consider switching my long-term...
Thank you for your reply! I agree, that it is not feasible to wrap *everything* in the preprocessor, but what about only defusing the commands in...
Hi QFSW, is it possible for you to wrap the current QC_DISABLED* preprocessors around the actual source code of Quantum Console? I am a bit...
Hi, in Unity 2021.3, it was possible to simply create a custom RenderPipelineAsset by deriving from UniversalRenderPipelineAsset...
Wow, this is a way better handling of the issue. Thank you for sharing this snippet!
As voter 73 of the people who are "annoyed with how dynamic fonts work with source control", I figured out some kind of workaround. Put the...
Hi there, is there any way to prevent the on screen keyboard to be shown automatically, when an InputField is focused? In my specific scenario,...
Thank you for your response! Unfortunately, UI Builder does not allow to add USS classes to visual elements inside standard controls. So there is...
Hi, according to https://docs.unity3d.com/Manual/UIE-USS-Selectors-list.html UI Toolkit support selector lists aka having the same style for...
Aren't font assets defined with -unity-font-definition ?
Sorry for double-posting. If someone has the similar problem, the following (imho not that intuitive) code can be used:...
Hi, how can I set a dynamically created RenderTexture as a background image of a visual element through C#? [ATTACH] The Dragon Crashers...
Thanks for your reply! It's unfortunate, that the scale needs to be recalculated manually in order to get the actual size of a visual element....
Try to use a ScrollView instead of a ListView. There you can add elements in the #unity-content-container node. I was "tricked" by the same thing.
Hi, is there a way to get the actual height (and width) of a VisualElement in pixels? I tried visualElement.worldBound.height,...
Unfortunately, no. I found other quirks with UI Toolkit and I am reconsidering switching my existing project to it.
Thanks for the workaround. This is an interesting approach, but unfortunately, it did not work for me. The click event is still executed - even...