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Ah I see, that's good to know, glad that worked out!
Hey, To answer 3-5 points, we have an internal test project that helps us discover workflow issues with pipeline coexistence. Here’s a few tips I...
If Library clear does not help, could you share your Temp/shader-stripping and Temp/compute-shader-stripping files after the long build has been...
Hey, To understand a bit more where the issue comes from I'm curious, has the project been built before when only HDRP was in use in the project...
Hey, my guess is you did not enable "Coat" option in StackLit or "Clear Coat" option in "Lit" material target. Coat Mask block will remain grayed...
Any particular project this happens on? Does the error occur immediately after a scene is opened? azcoffeehabit was the scene lighting toggle...
Could you double check if: The priority of your Local volume is higher from the one in Global Volume? And the weight in the local one is set all...
Thanks Chris! On my side I've made attempts on Dx11/Dx12 editor and player, using GTX 1080 and on XboxOne with no repro, let's see if Customer QA...
Hey Chris, I've tried to reproduce on an empty HDRP project and HDRP Template, but the AutomaticHistogram timings are fine on my side. I'm seeing...
Oh that's interesting. Is it only UnityEditor.Rendering.VolumeEditor.OnInspectorGUI you were running into? Which Unity version are you on?
I believe rendering breaks duo to Rendergraph error above. You need at least 2021.2.8f1 or 2022.1.0b1 version of Unity to get the fix. For more...
Hey, This sounds more like an issue with Light Probes. Does anything change if you disable all Reflection Probes in the scene? Do you have Light...
Unfortunately, without a bug report with a repro project we can't help out on your issue. Please submit one, more info how to report is here:...
I've tried from a new empty project created from HDRP Wizard. Default HDRP Asset and HDRP Default Settings. So if you tried on your current...
The Lightmapping settings depend on which scene is set to active. So I think what you are seeing is expected. If you haven't adjusted lightmapping...
Is the empty scene created from an empty HDRP project or an existing project? Perhaps you could share a small repro? I also suggest reporting this...
I would also suggest using the roadmap page and submit these ideas here: https://resources.unity.com/unity-engine-roadmap/rendering-visual-effects
Much appreciated for all the useful feedback! Regarding broken reflection probe previews, opened up a ticket. Link for tracking:...
Hey Ruchir, We are currently investigating some cases of material/prefab icons breaking in 2021.2. What's the HDRP/Unity version you are using?...
Hey folks, Please be informed that for the upcoming 2021.1 release we have redesigned Additional Properties UX. What does this mean? Cogwheel...