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And that Cow is $199 , you get what you pay for. Pretending that the Unity store is only for high quality assets is a joke. Obviously I would...
I mean , its an animated Cow , how do i make it "more complicated" [MEDIA]
Using URP and getting decent frames/second with the flat version, so will stick to that.
going with URP seem to be fine without baked lighting (where speed trees go funny). Frame rate seems after I implemented pooling for missiles
leaning towards the standard atm, due to shader issues with baked lighting on SpeedTrees. But wondering what is the better pipeline for a VR...
same issue, a real pain
I have been playing with all three pipelines as I finish some assets for my game. I have been exporting my asset textures in various versions from...
Only the Humanoid nav agent works. I create a new agent, copy the settings from the Humanoid, bake and the mesh does not move. As soon as I...
Resolved - Uncheck "Runtime editor Navigation"
I use a Space Mouse to move around Scene, problem is when I use Input.GetAxis("Horizontal") for example Iám getting constant readings from the...
Nope Went back and loaded an older build just to make sure.
My GameManager script seems to continue running after calling a new Scene to show player scores. Have no statics and not using DontDestroyOnLoad....