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Am I correct in assuming that Steering Limit should control the understeering? I've tried turning it on and setting the value to 0 to see if...
Hello! When the vehicle is traveling at high speeds steering is being manipulated somehow and the vehicle understeers terribly. How can I disable...
My solution was to revert to older installation of unity (2021.3.11) and an older version of HDRP (v.12.1.7). The issue was probably with HDRP...
private static void SetBodyPaintMaterial( Vehicle vehicle, Rigidbody instanceBody) { MeshRenderer[]...
I have a method which iterates over all mesh renderers and their materials. I change color on the material named "Bodypaint (Instance)". After...
I have the same issue. Added the Diffusion profile to "Diffusion profile asset" list in "HDRP Global Settings". Also tried to add the diffusion...
You're correct! Absolutely amazing. Being able to adjust the material blend effect like this is an awesome feature. Thank you again for your...
That is correct. This is an HDRP project and I've purchased the HD roads package for this purpose. I've been tweaking and fiddling with some of...
Hi! I've stumbled upon an amazing effect where my road material will mix with a dirt road material and blend nicely with my terrain and the...
I'm positive this is the case. I clearly remember turning gizmos off to disable wire view when working on level design. Thank you, Raoul, for...
Hello, @raoul ! I've been using EasyRoads3D for a few years now and have been running my project with HDRP for a year minimum, running EasyRoads...
I know Christmas holidays are about, but any chance we will see HDRP support before years end?
I guess applying some sort of amplified downforce could work with a constant force being applied. Having a very low center of gravity of the...
I know you can manipulate this behavior through the center of gravity of the vehicle. Try that first. There is also some sort of self-righting...
Sorry for spamming the thread. But is there HDRP support for the EVP shaders/materials? Any suggestion on how to go about converting the...
Thank you! You're a life saver. And thank you for such a quick reply. You guys are awesome.
BUMP Anyone who might be able to point me in the right direction regarding this? Would be very grateful.
Hello there! I made a hasty decision to update my project to HDRP without first checking whether Easyroads support this render pipeline. I...
Hi! I'm having issues with the Tire Marks Renderer component. Quickly summarised the issue appears when a vehicle skids over two separate meshes....
I upgraded to Unity v.2018.4.8 since my project and installation was corrupted somehow. Not sure what happened. I switched from progressive to...