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Hi there, you can send me an email at deankovitch@gmail.com In any case, I will take a look into those issues and let you know ASAP about the...
Hi LilGames, Yes, it does. My plugin works with all canvas types on all platforms!
Hi there, I created the Canvas Particle System, an asset that can create UI particles fully compatible with Unity's UI Render Pipeline. Within...
If you're using the AR Foundation try to downgrade the AR Kit package version to 3.0.4.
Yes, it works in all canvas types and in all platforms. Here are some videos showing the plugin in action: [MEDIA] [MEDIA] [MEDIA]
Hi, can you post some images of this happening, please. Did you got same result using the Canvas Particle Emitter asset?
Hello there. For those who are facing this issue. A temporary turnaround is to downgrade the com.unity.xr.arkit package to version 3.0.4
OtakuD, it's little late but, here's an option. You can use my asset Canvas Particle Emitter. It works with all canvas types and spaces. You can...
New 1.6 version of the Canvas Particle Emitter now renders the Shuriken Particles within the Unity UI System!
Hi lubwn, you can use my Canvas Particle Emitter asset to generate and render particles within Unity's UI Canvas System. You can design the...
Hey My plugin works for all canvases types and you can set the Z order changing the sibling index as you do with default Unity UI elements....
Hi there, I'd like to share with you my plugin to create 2D Primitives. You can create these primitives Circle Star Rounded square Arrow...
Hi, if you're using Unity standard particles you'll see some weird artifacts and the sibling index will not work. To fix this I created a plugin...
Hi you can use this plugin: 2D Primitives Since it uses vertices to create round quads, it will looks good at any resolution or size.