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Hi John, Thank you for raising this with us. I'm the engineer that investigated this issue and made the decision to resolve this as Won't Fix....
We did a quick check here on CentOS 7.5 and were unable to reproduce this. What version of the driver do you have installed and graphics card are...
Unity only officially supports Ubuntu Linux, so it is looking (and failing to find) the certificate store where it would expect it to be. You can...
Hi all, We're intending to remove our x86 Linux Standalone Player in our 2019 LTS release. This includes our Universal build target, which...
I'm not sure there is, but perhaps you can find out more via profiling. This dialog theoretically goes away once the app begins "responding"...
This is fixed in the 2018.4 LTS.
Hi all. Fixing this issue is important to us, but it may take some time as this is not necessarily a Unity issue, but rather a bug in the way that...
Can you paste your entire log? (Make sure there's no PII or NDA information in it first)
We certainly intend to add support for this. However, we're still building out our roadmap so I can't give a timeline yet.
I would recommend making a Debian package for Debian-based systems, and an RPM package for Fedora-based systems. This isn't really a...
Ah crud, I forgot it was named Experimental in that drop-down. Updated my previous posts to be less confusing - thanks :)
Unfortunately, that is not possible at this time.
You didn't post the error message :) Make sure you're not using Experimental Mono:...
We had a bug in our case-insensitivity emulation for Linux. This will be much better in 2018.1.
It is an older build. We provide patch releases for older versions for users that aren't able to upgrade to 2017.3 yet.
I'm not sure what you mean. Mono and MBE are distributed with the Editor, and are never pulled from an upstream source. Yes, I will update this...
Ah, thanks! I'll add that.
Thanks for reporting this.
That sandbox error is benign. But the rest aren't. It looks like Chromium can't open a GL context. Try pointing the Editor at your project...
What kind of issues were you experiencing? I've been using VSCode successfully with the Unity Editor.