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Heeyyyy what is this?![ATTACH]
Uhhh we might have a problem here, captain. I have two machines, one with a fresh install at work and a notebook with an existing Unity install. I...
When using DOTween (current version from Asset Store, Unity 2019.2.x) I get a lot of these messages: DOTWEEN ► Tween startup failed (NULL...
That would be Unity 2019.2.12. Not sure "what kind of mesh", but something super simple I created myself until the real artwork comes. Probably...
When I try to explode a GameObject with Exploder I only get mesh errors: IndexOutOfRangeException: Index was outside the bounds of the array....
I wasn't aware that the Unity Hub showing in the Dock is not intentional. Actually I like the way it is right now, i.e. the unintended behavior...
Unfortunately on macOS right now there are multiple apps that create icons in the main menu bar, including Skype, Razer Synapse and more. The...
I got this too. On 2018.2.6 right now. I went from 2017.2.x to 2018.2.2 before that. I now have multiple projects that I opened with 2018.2.2. I...
Since the update from Unity 2017.2.x to Unity 2018.2.1 (and then 2018.2.6) I get his error message in the Unity editor when I have the...
Torrent download gives an error first, then starts apparently. [IMG]
I have Unity 2018.2.1 installed and now tried to upgrade to Unity 2018.2.6 via the standalone downloader. Tried twice now and both times the...
Can't say really. Was testing my game in the Editor in play mode when I noticed that my plugin selection menu and my save game selection menu did...
Upgrade project from 2017.2 to 2018.2. Since my game support modding, I have a Plugins folder in Application.persistantDataPath. Just for testing...
Having problems with Unity 2018.2.1 right now. Fresh install of Unity and macOS. Might also be Visual Code related. #1067083, #1066822 I also...
I think I have yes. Not sure what you are trying to say? I have not yet worked with these editors. Currently I shy away from VSCode since it is...
If memory serves my first code editor was BBEdit Lite, but my first "real" editor was Metrowerks CodeWarrior for Mac OS 8(?) in 2001. Around other...
I tried following the instructions linked to earlier, but no dice. The code editor doesn't look like my Bluevion theme at all. Sometimes tinkering...
EDIT: Oh this asset has two forum threads. Neat.
Close enough.
I named it "Bluevion" since I based it on MonoDevelop's "Oblivion" (on macOS:...