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Still having this issue, any updates would be appreciated Updated from 2021.3.10f -> 2021.3.35f and this issue appeared Restarting the build...
ping for an update??
This bug has been around for ages and still doesn't seem to be fixed in 1.1.1 - does anyone know if there is a workaround or if it will be fixed...
I'm posting this again as a separate thread because I've still made no progress in resolving this issue, and I'm still thinking it's something I...
Hi Stephan, hope you had a good weekend. I've found an issue when changing fonts programmatically while also trying to change the outline color...
Thanks for the quick response! Really smart idea! I tested the phrase in multiple word processors and they all behave the same as TextMeshPro. I...
Wrapping does not seem to work correctly for me. I checked the LineBreaking Following/Leading Characters document and everything seems to be...
I have created a reproducible test project and sent off a bug report :)
Hey, So I think I have found a bug. I subscribe to PlayerInput.onControlsChanged, but if I make the PlayerInput.enabled to false, and then set it...
Hi, fantastic plugin! Works great in editor but I have errors when I make a windows build. DllNotFoundException: nvdaControllerClient - should I...
No worries, been using this plugin a lot over the past few days :P I've found another bug: OnScrollerValueChanged(float f) in the ScrollWatcher...
11 columns, and 300 rows is the largest I'm using to test so not too large - Since I've updated some of my functionality, I've noticed an...
Haha, yep, if it works don't fix it ;) I'm almost finishing up with the project I'm using this fantastic plugin for, so hopefully this is my last...
TablePro is working well for me. I've figured out a sort of work-around as I dug through a bit more and it'd be tricky to deviate from the...
Hi there, What determines cell width and height? I want to restrict to 100% width max, and also have equal heights and widths for all cells but...
Hey there. So I've been working on a game using your rhythm tool as well as these .mp3 importer. I was coming up against an issue where some mp3...
Thanks for the quick response! Solved all my issues. Might be a good idea to make the AudioStreamBase.ready description a bit longer so other...
Hi there r618, I have just started tinkering with AudioStream. I'm finding that if you call AudioStreamBase.Play() too early (i.e. within the...