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I used Progressive Lightmapper in baking lightmap in my scene. I tried to tweak the UV Charting control of the object (Static) but as I changed...
Does the baked lightmap from 5.6 can be used in 5.5? Since it is more now easy to preview the baked lightmaps in 5.6 because of Progressive...
Hi, I m just wondering since Unity 5.6 has the Progressive Lightmapper which is a big help in regards to baked lightmaps (preview), Is it possible...