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Even with all of the GI settings turned off while having a completely empty scene, Global Illumination is constantly running and taking up 0.25ms...
After doing a Deep Profile we've figured out that PlayServicesResolver is causing the issue. [ATTACH] Deleting PlayServicesResolver makes the...
Thanks for your help @alexeyzakharov and @MartinTilo! I'm familiar with the profiler not being accurate in the editor vs builds, this is just to...
Opening up an empty scene in 2018.3.6f1 results in DataDeserializer File.Read taking up 10-70ms a frame. I've tested this on multiple machines and...