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It sounds like you already have your mind set @Unreal Vision, but just to add my two cents. I first tried UFrame before Code Control. I really,...
Hey everyone. I found myself doing a lot of manual setup at the beginning of my project by creating an MVC file for every actor in my game and...
Great! I went ahead and made that modification, it might require another link so here you are:...
Perfect response! This would be a great snippet to add to your website tutorials: "Processing User Input". I know views are supposed to be open to...
Joris, I am very happy with this asset. It's a great light-weight MVC solution that keeps it simple. One question I have, is how a view gets an...
#2 works perfect now! I can't believe I missed that combination, I thought I tried them all. :)
I've had a little more time to play with this particle system and I'm really liking it! I ran into a couple of problems I would like to see if I...
Well that makes sense. I just immediately assumed texture sampling for sprite positioning was randomly done and didn't even think about doing...
Hello. I just purchased this and haven't yet made any creations of my own, but I've been playing with the example scenes to get a feel of how...
I watched some of your videos and this is amazing! Once I get my game mechanics polished I'll more than likely purchase your product. The little...
FYI - This recently happened to me today twice. The first time, I had declared a variable with the same name in both the parent and child...