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Not to revive a dead thread... but this actually helped me a ton, I still had to wrestle the shader in order to get it to work, with the help of...
Glad you found a work around!
Hey Shadowing, methos5k and TheWanderingBen both have great solutions. The only thing I would add is to use an iterator instead of foreach....
Hey Rabagast, If you run in to this problem again, you can always try deleting your Library\metaData folder inside your project and letting unity...
I would suggest looking in to a vector based design program like Adobe Illustrator. Here is a Search for free vector based programs, I have not...
Yes, I was using the full path, I am using Unity 5.5. Here is a qoute from the documentation: Here is the code I was using, I was able to get...
There are several ways to resize the images, but your best best is probably going to be resizing the image inside Photoshop. You could also make...
Not exactly sure what you are asking, are you referring to a vector based image like Illustrator?
Hey Libra, You are using an Editor only class for that image, EditorGUILayout is typically for editor only windows. You will need to have a...
I just put together a test project and I was not able to reproduce your results. Which version of Unity are you using? My test checked...
Hey Mumford, I threw together a quick test and was able to animate the scale on a skinned object without any trouble, what are the FBX export...
Hey Bob, I have run in to similar issues, though I am surprised that GameObject.Find(GOName).gameObject worked for you before. That has always...