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I would like to tie the opacity of a VisualElement that is inside an EditorWindow to a data field in a scene. So that as the value changes in...
Gotcha. I ended up using this similar package: https://github.com/zsaladin/Asyncoroutine Thanks for the code it worked perfectly for me! Just as...
@phobos2077 Do you have a custom defined WaitForEndOfFrame? I am getting an error that no awaiter is defined.
Update: I believe this issue is the same as described here:...
@phobos2077 I believe I am having this same issue in a windows build. Would you be able to post your modified code that you got working?
@TreyK-47 will try to file a bug report when I get a chance. In the meantime I did some debugging and it appears it is connected to the...
hmm... I haven't used the Duplicate Asset analyzer so I am not sure but I don't think I quite agree. Though I think the main issue is a huge lack...
Yes I am sure but I would suggest being very careful. In my use case I had a group for assets together in one bundle (I.e. a VideoClip, thumbnail...
Thanks! I was able to figure this out after a bit of testing but I still appreciate the response.
I have the following code in a coroutine used to regularly check if any Addressable updates are available. var catalogOperation =...
Awesome! For the meantime I am just using a separate project solely for contributing to a package and then pulling those changes into my actual...
I have a scriptable object for a video file that contains references to files needed to play the clip (i.e. the VideoClip, the Subtitles, a name...
Thanks for mentioning this! After a bit of headache I figured it out: using UnityEngine; using UnityEditor; using...
Bump. This is still an issue in 2019.3 addressables 1.8.3
Ignore this. Just had to add the EditorCoroutines to the .asmdef
Editor Coroutines package is installed and listed as a dependency but when trying to use it inside a custome package I get the followinf...
Would it be possible to add an optional feature to generate an sln for an embedded package? The use case is that I want to contribute and work on...
Hi @yasirkula ! Just started integrating this into an internal app deployment and it works great! Though there is one feature I'm not quite sure...
Just checked and it is set to repeat.
I have a large amount of objects of all different sizes and poly counts so I wanted to create a material that will scale correctly with all of...