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Does this asset work with the standard built-in render pipeline?
Hi @jmsgreen , did you succeed in a perspective wireframe shader based on barycentric coordinates? Can you share the code?
Still an issue, @Unity can you add this to the roadmap?
Would be still interesting to know. In my case I want to export my own shaders from Unity to a custom WebGL application (not exported from Unity)...
@Mareck , when trying to open the Asset Store page of this Animated GIF Player, it responds with 404 error (not found). I also could not find...
This does not work if SteamVR is installed, because VR support checkbox is automatically enabled again. Is there any other way to fix this?
Thanks for the reply @JeffDUnity3D . The part I am missing is regarding SubscriptionManager class and APIs and how to setup and handle renewable...
Hi @JeffDUnity3D , do you have an ETA when the documentation will be available? I just found this thread and can fully agree my predecessors,...
Hey your asset looks amazing! Can you tell something about performance for different target platforms? I'm interested in mobile (iOS/Android) and...
On the latest EasyMobile Pro 2.7.2 with Unity 2019.4.2 I have a crash on iOS when using the Sharing.ShareURL option. It is reproducable 10/10...
I tested requestLegacyExternalStorage, but it does not seem to work correctly. Does anybody have luck with this? This property is also not...
I often use multiple cameras each rendering different layers of the scene. Of course you are adding some more Camera components, but as long as...
We got the same issue, but adding the android:requestLegacyExternalStorage="true" to the AndroidManifest.xml did not fix the issue. We are trying...
Another idea: May it be possible to retrieve an absolute file path from the SAF content URI like file:///path/to/file.mp4 from...
Hey @yasirkula , this is a great plugin, great work with SAF on Android! :) However, I have an issue where I can read a recorded video file, but...
Actually, that did not solve the issue on our side. When trying to access a recorded video located at path "/storage/emulated/0/DCIM/Camera..."...
@StartStart this topic is not about access to streaming assets or data path folder. @Ikaro88 is right, the problem still persists even if runtime...
Hey all, I also encountered this issue. Did anyone find a solution to it? This issue is very different from what can be found related to...
Hey all, this asset looks very nice. I'm using the Pro version now. First question: Is it possible to request the Android permissions for camera,...
Thanks for the solution! Anyway, Unity should update it's VScode debugger for Unity extension as it may be 1 line in code to change the dependency.