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Same problem than Der_Kevin
When I print, only one object is instantiated. How can only one collider cause this error ? PS: I also get this error sometimes when I'm in Editor...
Thank you for these links I had already seen the two first but as I said the number of collisions doesn't increase. I have no mesh collider...
Hi everybody ! I've been working on a project for two years and the physics part has always been working perfectly. However, since a week, I...
Thank you for the answer and the link sir ! How do I use all those files to do what I want ?
Hi everybody ! I was about to publish my game when I realized that playing a cutscene (full screen video) caused very bad performances especially...
As I said Unity 4.6.4 Now it doesn't show anything...how can I do to get the Stack Trace ? Unfortunately it's a 3D game but thanks for the advice :)
Hi everyone ! I've just bought the Android license and I converted my iOS project to Android. I tried building the same scene but Unity crashed...
Did you have time to investigate it sir ?
Unfortunately upgrading brings many other physical issues so it's better for me to stay with Unity 4.6. What can I do with Unity 4.6.4 to solve my...
Where can I display this timeline ? Is it possible with Unity 4.6 ?
Actually it's 0.7ms on my computer (Mac) but it's when I run it on iOS (iPad 3) that Physics calculations increase and take 15.0ms to 30.0ms. Does...
No I've been careful not moving any static collider and I have no warnings in the profiler... When I delete all my rigidbodies or make them sleep...
Ok thank you please tell me when you do and if you need another case. Good luck !
Did you face the same problem or the case is useless on your computer ?
Thank you so much for answering so quickly ! It retried reproducing the case in a smaller project based on your Sample Assets and this is the case...
Ok thank you for your answer so for now we can't do anything else than waiting ? I had another question on the real size of the executable. I...
Thank you for the advice to switch to Unity 5 it took a little bit of time to upgrade but now the performance is great : 0.1ms for calculating the...
Hi everybody ! I am experiencing a weird bug : when I use 'Mono 2.x' scripting backend, it still works on my iPhone (5S), but when I switch to...
Hi everybody ! I nearly finished my game (two years working on it), and I was so happy knowing that I will release it soon until I discovered that...