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... also the typo in the error message. ALSO can someone just fix both of these instead of logging a bug or writing a reply? both are a huge...
there is also a bug, since there is zero perceptible fallout from this, it should be a warning, not an error.
i suspect this is your problem if (currentPos >= (startEndPos[i].startPos - 360) && currentPos <= startEndPos[i].endPos) when this code is hit...
I've hit this problem in the past. none of these things mentioned are exactly fixes - but compromises. the underlying problem is that the uv...
> The intended effect is that the icosahedron will reflect an entirely different scene altogether. This sounds like something environment maps...