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Awesome, it makes sense. Thanks, can't wait to try it out!
Hey, I'm super excited about this. Congrats @Alterego-Games ! I'll buy it no matter what, but since it is taking a while to be approved by the...
Thank you for the tips! At the beginning of my game, I see ComputeShader taking about 9.8MB. But as I keep playing the game it goes up to more...
Hey! I'm currently having 4MB of "Perlin Noise" texture allocated in the memory coming from Nature Renderer. It sounds ok but that is quite a lot...
More than an year later, this seem to still be a problem. If a bundle is marked as "Include in Build", I don't see why it can't look for...
Hey @Emperor ! Currently the Timeline should work fine with multiple choices, but not branching =( That is because when you start another dialog,...
Yeah, we currently don't have a built-in way to activate and deactivate the Choices panel. It is a bit of a rustle, but if you know what RPGTalk...
Hello @quimerico , I'm glad RPGTalk is making itself useful to you! By what you've described, and by what I've seen in the video, the choice...
That code seems correct (although it is missing a semicolon on line 27). Do you see any errors on the Console? Have you defined the "rpgtalk"...
Hello @BHS . I've been having troubles for a while now. I finally gave up and came asking for help! I'm having a problem that could be the same...
Yeah!! That was it! There are a few other options that make the Collider don't work well, even with the mode set to Zoom Only, so it took me a...
Sure thing! I created a little project, from scratch, and the behaviour continues... You can download it here:...
Thank you for the quick reply! I haven't thought of it that way, it is nice to know! But that doesn't seem to be the root of my problem... Here...
Hello @Gregoryl , Do we have an update on this issue? I'm having the same problem (Collider doesn't work on Free Look Camera with Group Composer)...
Hello, CitrusDev! This looks awesome! Can't wait to see when it's finished! Do you guys have some sort of release date planned? The project is...
Thank you VERY much, Alexey! That did the trick! It's all working now! Hope that it will be corrected in future versions. Thank you thank you...
Well, I installed Unity 4.0.1 and everything worked out. I'm really clueless about what happened!
Thanks for the reply, Alexey! But I just checked, everything is in place! I don't call that trampoline anywhere... And I already created a total...
Hello guys! So, I was making my game in Unity 3.5 and it was getting awesome. But then, i updated to Unity 4.1.3. In Unity editor, everything...