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I have an issue, sent an email to support but never get a reply so I will post here: After add an ITween path the swift shadows behavior became...
Wow thank you very much! That fixed my problem!
Adding a mobile particle shaders right now to test. Gimme 5minutes ;)
I forced the 32 bit buffer with no success. The strange thing is the effect work 100% on Editor and 2 Android Devices (Nexus 7 Tablet and Galaxy...
@shaderbyte Thank you very much for your time and help. About the shader they are part of this asset that I bought for my game because the...
@shaderbytes Added the tags in shaders and now I got this white glow like the issue picture, If I remove the tag works fine on Editor but when I...
I changed Blend DstColor DstAlpha to Blend DstColor One and got the same kind of image that appears on my Android Device: Here´s the image with...
Here´s the shader for the ground/objects Shader "2DVLS/Diffuse" { Properties { _MainTex ("Base (RGB) Trans. (Alpha)", 2D) =...
@Daniel Brauer Thank you very much for reply here´s an example of the game and efffect in action (correct): The effect I want is a light around...
Sorry my bad English.
Hey, I´ve trying to contact the developer of 2D Volumetric Lights with no succes, so I my hope someone here can help me with a issue. I´ve...
Another shot 1 - Top Device: Galaxy Tab (2d lights working well) 2 - Bottom Device: Galaxy S4 (2d lights with issues) [IMG] Please help.
Hey Support, Trying to resolve a bug/problem with no success. I´m have 3 android test devices and on the first one (Nexus 7) the 2D volumetric...
@onevcat Ok thanks for the fast replay. I´ve checked the Playmaker forums and there´s a lot of ppl asking them about webview support, I think you...
Hi, I´m an artist (0 coding knowledge) and using Playmaker to create my game, a webview is a part of the game design, there´s a chance to add...