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I want to use a baby version of Irval the Wyvern in a game, and that brings about two questions: 1. Is it equally scalable like your other...
Will he have scalable bones like your other assets? And maybe a female counterpart?
The answer is here... And the answer is YES! http://blogs.unity3d.com/2016/05/19/make-your-daydreams-a-reality/
Saved me!
Just to be clear: the pressure sensitivity is a hardware requirement, not a software one. Meaning that you can chose to use the pressure...
Both the X and Y values and the Width and Height values? Edit: I did it and it works great now! Gosh, I love this community! :D
Hi guys. I'm having some serious issues with my guiTextures in this game I'm building. Whenever I test my game on a new device, the guTextures...
It's the other way around: if(a == b) { //this will run } if(a = b){ //this will not run } a = b; //sets the variable a to the value of b
please use [ code brackets... I suppose you know that // means comment in a script, right? you shouldn't lock out that piece of the code....
So I searched the forums and the script references for some code examples for iPhone inputs, and since it took some a lot longer to find than most...
Unity3dstudent.com , a good book on javascript, a bunch of spare time and a great notebook (preferably digital).
Lock some rotation axis on the rigidbody component or use mathf.clamp function Update () { var xMove : float = Input.GetAxis("Horizontal")...
Being quite new to Unity, this seemed a little complex to me. Could you be so kind as to tell me what would be wrong with this approach? I...
Thanks a lot. But unless there's another way to use it, the values this return, is those relative to the space.world and not to the character...
When you set the addForce in the Update function, it will run in every frame no matter what. So when your trigger function is called, it will...
I'm truly sorry if this has been discussed before, but I couldn't find it anywhere, so here goes: I'm building a 2D platformer, using transparent...